6th Grade P.E.
Monday: Warm-Up, Stretch, Line Drill, Ultimate Lightning
Tuesday: Warm-Up, stretch, Superstar, 3 on 3 Basketball Games
Wednesday: K.A.T. (cones, ladders, ropes, and core body exercises)
Thursday: Warm-Up, Stretch, Line Drill, 3 on 3 Basketball Games
Friday: Choice Day after folders are filled out.
7th Grade P.E.
Monday: K.A.T (cones, ladders, ropes, and core body exercises)
Tuesday: Boys/tumbling and Wrestling Games with Mr. Gruchow
Girls/Basketball with Mrs. Brasel
Wednesday: K.A.T. (Dynamic Warm-Up, Stretch, Sprints, Core Body Exercises)
Thursday: Boys/tumbling and Wrestling Games with Mr. Gruchow
Girls/Basketball with Mrs. Brasel
Friday: Floor Hockey Quiz and Choice Game
8th Grade Health
Monday: Parents Letter(sent home to be signed 5 points due Wednesday) Discuss: Food in Your Life, Notes Ch. 5 Lesson 1, Group activity: Food Influences, Chapter 5 Vocab Worksheet due Tuesday.
Tuesday: Read Lesson 2 together, Lesson 2 Notes, & Calculate protein intake & Vegetarian Diet Activity
Wednesday: Test Ch 3...... Read Lesson 3 on their own, Fill in Notes together.
Thursday: Computer Lab, My Pyramid Meal Plan and Recommended Caloric Intake
Friday: Finish Meal Plans, Discuss Lesson 3
10th Grade Health
Monday: Parents Letter(sent home to be signed 5 points due Wednesday) Discuss Mental Health Ch 8 Lesson 1. Fill out Notes & Vocabulary Worksheet
Tuesday: Test on Chapter 6, Read Lesson 8 on their own, Lesson 2 Notes Together
Wednesday: Discussion on Emotions, Class and group Activities, Lesson 3 Notes
Thursday: Mrs. Saxton will be talking about mental health and where one can go for help if
needed.
Friday: Video Mental/Emotional Health...Read Lesson 4 together, Fill out Notes
Saturday, December 4, 2010
Wednesday, October 27, 2010
Ultimate Frisbee Hand Out
Ultimate in 10 Simple Rules
1. The Field: A rectangular shape with end zones at each end. A regulation
field is 70 yards by 40 yards, with end zones 25 yards deep.
2. Initiate Play: Each point begins with both teams lining up on the front of
their respective end zone line. The defense throws ("pulls") the disc to the
offense. A regulation game has seven players per team.
3. Scoring: Each time the offense completes a pass in the defense's end zone,
the offense scores a point. Play is initiated after each score.
4. Movement of the Disc: The disc may be advanced in any direction by
completing a pass to a teammate. Players may not run with the disc. The
person with the disc ("thrower") has ten seconds to throw the disc. The
defender guarding the thrower ("marker") counts out the stall count.
5. Change of Possession: When a pass in not completed (e.g. out of bounds,
drop, block, interception), the defense immediately takes possession of the
disc and becomes the offense.
6. Substitutions: Players not in the game may replace players in the game after
a score and during an injury timeout.
7. Non-contact: No physical contact is allowed between players. Picks and
screens are also prohibited. A foul occurs when contact is made.
8. Fouls: When a player initiates contact on another player a foul occurs. When
a foul disrupts possession, the play resumes as if the possession was
retained. If the player committing the foul disagrees with the foul call,
the play is redone.
9. Self-Officiating: Players are responsible for their own foul and line calls.
Players resolve their own disputes.
10. Spirit of the Game: Ultimate stresses sportsmanship and fair play.
Competitive play is encouraged, but never at the expense of respect between
players, adherence to the rules, and the basic joy of play.
1. The Field: A rectangular shape with end zones at each end. A regulation
field is 70 yards by 40 yards, with end zones 25 yards deep.
2. Initiate Play: Each point begins with both teams lining up on the front of
their respective end zone line. The defense throws ("pulls") the disc to the
offense. A regulation game has seven players per team.
3. Scoring: Each time the offense completes a pass in the defense's end zone,
the offense scores a point. Play is initiated after each score.
4. Movement of the Disc: The disc may be advanced in any direction by
completing a pass to a teammate. Players may not run with the disc. The
person with the disc ("thrower") has ten seconds to throw the disc. The
defender guarding the thrower ("marker") counts out the stall count.
5. Change of Possession: When a pass in not completed (e.g. out of bounds,
drop, block, interception), the defense immediately takes possession of the
disc and becomes the offense.
6. Substitutions: Players not in the game may replace players in the game after
a score and during an injury timeout.
7. Non-contact: No physical contact is allowed between players. Picks and
screens are also prohibited. A foul occurs when contact is made.
8. Fouls: When a player initiates contact on another player a foul occurs. When
a foul disrupts possession, the play resumes as if the possession was
retained. If the player committing the foul disagrees with the foul call,
the play is redone.
9. Self-Officiating: Players are responsible for their own foul and line calls.
Players resolve their own disputes.
10. Spirit of the Game: Ultimate stresses sportsmanship and fair play.
Competitive play is encouraged, but never at the expense of respect between
players, adherence to the rules, and the basic joy of play.
Weeks 8 and 9
The following information is what will be happening for the 8th week in P.E.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing Ultimate Frisbee. Study guides are posted on my blog. Thurday the 4th of Novemeber Students will be tested on the Ultimate Frisbee rules. Students will be Tested on Soccer October 29th from weeks 6 and 7.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning frisbee skills and playing ultimate frisbee. The Study guides are posted on my blog. Thurday the 4th of Novemeber Students will be tested on the Ultimate Frisbee rules. Students will be Tested on Soccer October 29th from weeks 6 and 7.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in scooter activities. Scooter Relays and Scooter Ball are examples of the activities that will be taking place.
The 9th Week of P.E. is fitness testing. Students will be tested on the muscular strength,muscular endurance, flexability, cardio-conditioning. All students will complete the following fitness test: 1 mile run, pull-ups, sit-ups, sit & reach, & shuttle run. This is worth 5 % of their total P.E. grade. Individual results are compared to a national average and graded accordingly.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing Ultimate Frisbee. Study guides are posted on my blog. Thurday the 4th of Novemeber Students will be tested on the Ultimate Frisbee rules. Students will be Tested on Soccer October 29th from weeks 6 and 7.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning frisbee skills and playing ultimate frisbee. The Study guides are posted on my blog. Thurday the 4th of Novemeber Students will be tested on the Ultimate Frisbee rules. Students will be Tested on Soccer October 29th from weeks 6 and 7.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in scooter activities. Scooter Relays and Scooter Ball are examples of the activities that will be taking place.
The 9th Week of P.E. is fitness testing. Students will be tested on the muscular strength,muscular endurance, flexability, cardio-conditioning. All students will complete the following fitness test: 1 mile run, pull-ups, sit-ups, sit & reach, & shuttle run. This is worth 5 % of their total P.E. grade. Individual results are compared to a national average and graded accordingly.
Tuesday, October 5, 2010
Soccer Study Guide
Soccer Basic Rules
and History
.
History
Nobody knows when soccer was actually invented, but plenty of cultures seem to have had the idea. Over 3,000 years ago, the Chinese played a game called "tsu-chu" by booting a leather ball into a net held up by bamboo canes. They played it to celebrate the emperor's birthday.
Early variations of the game were also played in Japan, Greece, Rome, and South America. Some ancient, warlike societies played a grim version of the game . . . using the head of a rival king.
The modern version of soccer, called football, arose in England. But it took a while, because kings and queens kept banning it. Some kings thought it distracted people from practicing archery, which was good practice for war; other royals just didn't like it.
But kids liked to play it, and in the 19th century, many schools saw soccer as a way to keep their students fit. Clubs formed, and finally, in 1863, the owners of several soccer teams wrote the laws of the game. Soccer was on its way.
Basic Rules
Soccer is a very simple game. There are 11 players: one goalkeeper, four defenders, four midfielders, and two forwards. A goal—worth one point—is scored when the ball is kicked into the net. The ball must pass completely over the goal line to be a goal. So if the ball hits the top of the net and falls on the goal line, it is not a goal, and is still in play.
Here are three main rules of play:
• No Hands. Only the goalkeeper may use his or her hands. Other players may use any part of their body EXCEPT the area from the tips of their fingers to their shoulder to move the ball.
• Throw-ins. When the ball crosses the sideline and leaves the field, the team that did NOT touch it last throws it back in. The player throwing the ball back in play must keep his or her feet on the ground and throw the ball with both arms over his or her head.
• Corner Kicks and Goal Kicks. When the ball crosses the end line and leaves the field, a corner or goal kick is awarded. If the offensive team kicks the ball out, the other team is granted a goal kick. A goal kick is kicked from inside the goalie box. If the defensive team kicks it out, the other team gets a corner kick. A corner kick is booted from the corner nearest to where the ball left the field. A typical adult game lasts 90 minutes, divided into two 45-minute halves. Youth games are shorter, depending on the age of the players.
• The other rule: If you're playing soccer, you should try to have fun.
and History
.
History
Nobody knows when soccer was actually invented, but plenty of cultures seem to have had the idea. Over 3,000 years ago, the Chinese played a game called "tsu-chu" by booting a leather ball into a net held up by bamboo canes. They played it to celebrate the emperor's birthday.
Early variations of the game were also played in Japan, Greece, Rome, and South America. Some ancient, warlike societies played a grim version of the game . . . using the head of a rival king.
The modern version of soccer, called football, arose in England. But it took a while, because kings and queens kept banning it. Some kings thought it distracted people from practicing archery, which was good practice for war; other royals just didn't like it.
But kids liked to play it, and in the 19th century, many schools saw soccer as a way to keep their students fit. Clubs formed, and finally, in 1863, the owners of several soccer teams wrote the laws of the game. Soccer was on its way.
Basic Rules
Soccer is a very simple game. There are 11 players: one goalkeeper, four defenders, four midfielders, and two forwards. A goal—worth one point—is scored when the ball is kicked into the net. The ball must pass completely over the goal line to be a goal. So if the ball hits the top of the net and falls on the goal line, it is not a goal, and is still in play.
Here are three main rules of play:
• No Hands. Only the goalkeeper may use his or her hands. Other players may use any part of their body EXCEPT the area from the tips of their fingers to their shoulder to move the ball.
• Throw-ins. When the ball crosses the sideline and leaves the field, the team that did NOT touch it last throws it back in. The player throwing the ball back in play must keep his or her feet on the ground and throw the ball with both arms over his or her head.
• Corner Kicks and Goal Kicks. When the ball crosses the end line and leaves the field, a corner or goal kick is awarded. If the offensive team kicks the ball out, the other team is granted a goal kick. A goal kick is kicked from inside the goalie box. If the defensive team kicks it out, the other team gets a corner kick. A corner kick is booted from the corner nearest to where the ball left the field. A typical adult game lasts 90 minutes, divided into two 45-minute halves. Youth games are shorter, depending on the age of the players.
• The other rule: If you're playing soccer, you should try to have fun.
Football Study Guide
Flag Football Rules
Can be played with up to 9 players on a team, and can be played indoors or outdoors. The field should be longer than it is wider with cones used to determine the centerline.
There will be no kickoff. Play will start on the hash mark near the offensive team's goal line. A coin toss determines who gets first possession of the ball.
Scoring:
Touch down = 6 points
Conversion by running = 1 point Conversion by passing = 2 points
Safety = 2 points
Terms:
Down- when the ball becomes dead. Four downs (or tries) are allowed to score a touch-
down, or cross the centerline. On the fourth down if the offensive team doesn’t
score or reach the centerline they should punt the ball or risk turning over the ball
at the line of scrimmage.
Dead ball- the ball becomes dead when:
a. the ball carrier’s flag becomes detached
b. when any part of the ball carrier’s body other than the hands and feet touch the ground
c. an incomplete pass
d. a fumble
e. when the ball goes out of bounds
Center- the offensive lineman who snaps the football to the quarterback
Defense- the team that does not have possession of the ball
End zone- the area between the goal line and the end line where touchdowns occur
Fake- a move made by a player for the purpose of deceiving an opponent
First down- the first of four attempts to move the football forward into the end zone or to
the center line
Fumble- the ball carrier drops the ball while in their possession. Fumbles become dead
balls and can not be advanced by the recovering team
Handoff- an exchange of the football from the quarterback to a teammate. Only one
off during a series of downs
Interception- when the defense catch a ball that was meant to be caught by the offensive
team
Line of Scrimmage- Imaginary line drawn from the forward tip of the football to the side
line
Offense- the team that has possession of the football
Offside- Movement across the line of scrimmage before the football is snapped
Safety- removing the flag of the other team behind their own goal line with the ball
Touchdown- an offensive player having possession of the football in the opponent’s end
zone
Can be played with up to 9 players on a team, and can be played indoors or outdoors. The field should be longer than it is wider with cones used to determine the centerline.
There will be no kickoff. Play will start on the hash mark near the offensive team's goal line. A coin toss determines who gets first possession of the ball.
Scoring:
Touch down = 6 points
Conversion by running = 1 point Conversion by passing = 2 points
Safety = 2 points
Terms:
Down- when the ball becomes dead. Four downs (or tries) are allowed to score a touch-
down, or cross the centerline. On the fourth down if the offensive team doesn’t
score or reach the centerline they should punt the ball or risk turning over the ball
at the line of scrimmage.
Dead ball- the ball becomes dead when:
a. the ball carrier’s flag becomes detached
b. when any part of the ball carrier’s body other than the hands and feet touch the ground
c. an incomplete pass
d. a fumble
e. when the ball goes out of bounds
Center- the offensive lineman who snaps the football to the quarterback
Defense- the team that does not have possession of the ball
End zone- the area between the goal line and the end line where touchdowns occur
Fake- a move made by a player for the purpose of deceiving an opponent
First down- the first of four attempts to move the football forward into the end zone or to
the center line
Fumble- the ball carrier drops the ball while in their possession. Fumbles become dead
balls and can not be advanced by the recovering team
Handoff- an exchange of the football from the quarterback to a teammate. Only one
off during a series of downs
Interception- when the defense catch a ball that was meant to be caught by the offensive
team
Line of Scrimmage- Imaginary line drawn from the forward tip of the football to the side
line
Offense- the team that has possession of the football
Offside- Movement across the line of scrimmage before the football is snapped
Safety- removing the flag of the other team behind their own goal line with the ball
Touchdown- an offensive player having possession of the football in the opponent’s end
zone
Wednesday, September 29, 2010
3rd and 4th weeks of school
The following information is what will be happening for the 3rd and fourth weeks in P.E.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing flag football. The football rules and procedures test will be October8th. Study guides will be posted on my blog.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning football skills and playing flag football. The football rules and procedures test will be October8th. Study guides will be posted on my blog.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in learning football skills. Such skills include throwing, catching, kicking, and punting. The students will also be introduced to flag football and will spend about a week playing.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing flag football. The football rules and procedures test will be October8th. Study guides will be posted on my blog.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning football skills and playing flag football. The football rules and procedures test will be October8th. Study guides will be posted on my blog.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in learning football skills. Such skills include throwing, catching, kicking, and punting. The students will also be introduced to flag football and will spend about a week playing.
Friday, September 17, 2010
Volleyball Basic Rules
THE SERVE
( A ) Server must serve from behind the restraining line ( end line ) until after
contact.
( B ) Ball may be served underhand or overhand.
( C ) Ball must be clearly visible to opponents before serve.
( D ) Served ball may graze the net and drop to the other side for point.
( E ) First game serve is determined by a volley, each subsequent game shall be
served by the previous game loser.
( F ) Serve must be returned by a bump only. no setting or attacking a serve.
SCORING
A. Rally scoring will be used.
B. There will be a point scored on every score of the ball.
C. Offense will score on a defense miss or out of bounds hit.
D. Defense will score on an offensive miss, out of bounds hit, or serve into
the net.
E. Game will be played to 25 pts.
F. Must win by 2 points.
ROTATION
( A ) Team will rotate each time they win the serve.
( B ) Players shall rotate in a clockwise manner.
PLAYING THE GAME ( VOLLEY )
( A ) Maximum of three hits per side.
( B ) Player may not hit the ball twice in succession ( A block is not considered a
hit ).
( C ) Ball may be played off the net during a volley and on serve.
( D ) A ball touching a boundary line is good.
( E ) A legal hit is contact with the ball by a player body above and including the
waist which does not allow the ball to visibly come to a rest.
( F ) If two or more players contact the ball simultaneously, it is considered one
play and the players involved may not participate in the next play.
( G ) A player must not block or attack a serve.
BASIC VIOLATIONS
( A ) Stepping on or over the line on a serve.
( B ) Failure to serve the ball over the net successfully.
( C ) Hitting the ball illegally ( Carrying, Palming, Throwing, etc. ).
( D ) Touches of the net with any part of the body while the ball is in play. If the
ball is driven into the net with such force that it causes the net to contact (
an opposing player, no foul will be called, and the ball shall continue to be
in play.
( E ) Reaching over the net, except under these conditions:
1 - When executing a follow-through.
2 - When blocking a ball which is in the opponents court but is being
returned ( the blocker must not contact the ball until after the opponent
who is attempting to return the ball makes contact). Except to block the
third play.
(F ) Reaches under the net ( if it interferes with the ball or opposing player ).
( G ) Failure to serve in the correct order.
( H ) Blocks or spikes from a position which is clearly not behind the 10-foot line
while in a back row position.
THE COURT
PLAYING AREA
The courts are 30’x 60’
An attack area is designated by a line 10’ back from the center line.
Lines on the court are 5cm (2" wide).
NET HEIGHT
The height of the net shall be 8'.
BALL
The ball weighs between 9 and 10 ounces. Ball pressure is between 4.5 and 6.0
pounds.
Volleyball Lingo Translation
"Ace" When the ball is served to the other team, and no one touches it.
"Sideout" When the team that served the ball makes a mistake, causing the ball
to go to the other team.
"Roof" When a player jumps above the height of the net, and blocks the ball.
"Stuff" When a player jumps about the height of the net, blocks the ball, and the
ball goes back at the person who attacked(spiked) the ball.
"Dig" When a player makes a save from a very difficult spike.
"Kill" When a team spikes the ball and it either ends in a point or a sideout
THE SERVE
( A ) Server must serve from behind the restraining line ( end line ) until after
contact.
( B ) Ball may be served underhand or overhand.
( C ) Ball must be clearly visible to opponents before serve.
( D ) Served ball may graze the net and drop to the other side for point.
( E ) First game serve is determined by a volley, each subsequent game shall be
served by the previous game loser.
( F ) Serve must be returned by a bump only. no setting or attacking a serve.
SCORING
A. Rally scoring will be used.
B. There will be a point scored on every score of the ball.
C. Offense will score on a defense miss or out of bounds hit.
D. Defense will score on an offensive miss, out of bounds hit, or serve into
the net.
E. Game will be played to 25 pts.
F. Must win by 2 points.
ROTATION
( A ) Team will rotate each time they win the serve.
( B ) Players shall rotate in a clockwise manner.
PLAYING THE GAME ( VOLLEY )
( A ) Maximum of three hits per side.
( B ) Player may not hit the ball twice in succession ( A block is not considered a
hit ).
( C ) Ball may be played off the net during a volley and on serve.
( D ) A ball touching a boundary line is good.
( E ) A legal hit is contact with the ball by a player body above and including the
waist which does not allow the ball to visibly come to a rest.
( F ) If two or more players contact the ball simultaneously, it is considered one
play and the players involved may not participate in the next play.
( G ) A player must not block or attack a serve.
BASIC VIOLATIONS
( A ) Stepping on or over the line on a serve.
( B ) Failure to serve the ball over the net successfully.
( C ) Hitting the ball illegally ( Carrying, Palming, Throwing, etc. ).
( D ) Touches of the net with any part of the body while the ball is in play. If the
ball is driven into the net with such force that it causes the net to contact (
an opposing player, no foul will be called, and the ball shall continue to be
in play.
( E ) Reaching over the net, except under these conditions:
1 - When executing a follow-through.
2 - When blocking a ball which is in the opponents court but is being
returned ( the blocker must not contact the ball until after the opponent
who is attempting to return the ball makes contact). Except to block the
third play.
(F ) Reaches under the net ( if it interferes with the ball or opposing player ).
( G ) Failure to serve in the correct order.
( H ) Blocks or spikes from a position which is clearly not behind the 10-foot line
while in a back row position.
THE COURT
PLAYING AREA
The courts are 30’x 60’
An attack area is designated by a line 10’ back from the center line.
Lines on the court are 5cm (2" wide).
NET HEIGHT
The height of the net shall be 8'.
BALL
The ball weighs between 9 and 10 ounces. Ball pressure is between 4.5 and 6.0
pounds.
Volleyball Lingo Translation
"Ace" When the ball is served to the other team, and no one touches it.
"Sideout" When the team that served the ball makes a mistake, causing the ball
to go to the other team.
"Roof" When a player jumps above the height of the net, and blocks the ball.
"Stuff" When a player jumps about the height of the net, blocks the ball, and the
ball goes back at the person who attacked(spiked) the ball.
"Dig" When a player makes a save from a very difficult spike.
"Kill" When a team spikes the ball and it either ends in a point or a sideout
Wednesday, September 15, 2010
It's Great To Be Back!
The following information is what will be happening for the first two weeks inside of my classroom.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing volleyball games. The volleyball rules and procedures test will be September 24th. Study guides will be handed out on Friday the 17th of September.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning volleyball skill and playing volleyball. The volleyball rules and procedures test will be September 24th. Study guides will be handed out on Friday the 17th of September.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in Team Building games and activities.
10th Grade- Monday, Wednesday, Friday are fitness days. Students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays and Thursdays the tenth grade students will be playing volleyball games. The volleyball rules and procedures test will be September 24th. Study guides will be handed out on Friday the 17th of September.
7th & 8th Grade- Mondays and Wednesdays students will participate in many activities that promote their speed, strength, conditioning, and flexibility. Tuesdays, Thursdays and Fridays will be spent learning volleyball skill and playing volleyball. The volleyball rules and procedures test will be September 24th. Study guides will be handed out on Friday the 17th of September.
6th Grade- The 6th grade students will participate in many activities that promote their speed, strength, conditioning, and flexibility on Wednesdays. Mondays, Tuesdays, Wednesdays and Fridays the students will be engaged in Team Building games and activities.
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